Players: Don T, Greg, Thomas, Rachel, Caleb
The tower’s owner is not on the top floor. Instead, the Urchins find some crystal statues holding up the roof of the tower. To nobody’s surprise, the statues animate and attack when the party moves near them. The party begins to tire of statues that animate and attack when someone moves near them. In a small side-chamber Kiera finds a single copper piece and a note that says “look behind you.” In the facing chamber is a Wand of Frost, which Corlynn says is a piece of junk but keeps anyway. Corlynn also pokes her head out the hole created when the golems tore away from the ceiling; there is nothing on the roof.
Next the Urchins head down to the third floor. Here they find a large, empty room with braziers in its corners and a wizard sitting in the center. The wizard introduces himself as Paraphraxes, and orders a demonic servant to fetch them all tea. He is clearly revealed to be somewhat off his nut, as he tells his tale. He once lived in Karstark, and was a famed artificer, beseeched by the powerful to perform great acts of creation on their behalf. He tired of this, wanting only to be left alone to work on his inventing, and so one day he tore his tower from the ground and flew it out to sea, where he could have blessed solitude. Blessed solitude soon turned to madness-inducing loneliness, however, and Paraphraxes began to long for friends. He is so very glad that the Urchins have come along, and knows that they will be the very best of friends forever.
Weirded out, Valenae tries to leave, so Paraphraxes hits her with a freeze ray, and the battle is on. The Urchins make short work of the old wizard and his demonic servitors. Jin hits Paraphraxes with a mighty shuriken attack that takes the addled inventor’s head clean off and sends it crashing through the window to smush on the deck of the Lady Thief below.
Experience per player: 471 xp